Viser opslag med etiketten Races. Vis alle opslag
Viser opslag med etiketten Races. Vis alle opslag

lørdag den 7. januar 2012

Elves

While several of the other races were hit hard by the death of their gods, the elves is perhaps the race that took was changed the least.

Still wild and free, the elves of Macera still guard their forested lands using stealth and showering their enemies with deadly arrows from the trees. They still build their homes in close harmony with the forest, so perfectly joined that travelers often fail to notice that they have entered an elven community until it is too late.

The biggest difference is perhaps that the elves are a bit wilder, a bit more withdrawn and private than before. Thus fewer people accidentally stumbled over elven settlements. Usually they are too far from civilization to just stumble upon, but more often than not, the people who come too close are simply killed.

While some claim it is due to the loss of their patron god, others strongly disagree. After the Second Great Demon War, the elves were quick to pledge themselves to the Primal Spirits. And while some of the other races have had trouble adapting their mindset to their new patron gods, the elves have had no such trouble.


Gnomes


In the Feywild, the best way for a small creature to survive is to be overlooked. While suffering in servitude to the fomorian tyrants of the Feydark, gnomes learned to hide, to mislead, and to deflect - and by these means, to survive. The same talents sustained them well for many years, allowing them to prosper in a world filled with creatures much larger and far more dangerous than they are.

But with the destruction of their homes in the Feywild, the gnomes were almost exterminated. Those that did survive followed the eladrins to the mortal world, but decided not to follow them into the depth of the forests and be their servants. Instead they moved into city of men, and found themselves a new niche. As if possessed with a singular mind, they picked up the worship of the Raven Queen. Not much is known about why this happened, but it is suspected that it is closely related to the fact that all gnomes now seem to show some sort of ability with regards to prophecy or visions. Or maybe it was the other way around. First came the worship of the Raven Queen, then the power of prophecy.

Today, most gnomes met in the world are servants or advisers, mostly to powerful men. Female gnomes and gnome children are almost unheard off. No one seems to know where the gnomes learn their trade and grow up, but there is still no shortage of nobles and powerful merchants willing to hire gnomes in order to gain an edge in dealings with their competitors.

søndag den 1. januar 2012

Tieflings

Heirs to an ancient, infernal bloodline, tieflings had no realms of their own but instead lived within human kingdoms and cities. They descended from the human nobles of Bael Turath, who bargained with dark powers, and long ago their empire subjugated half the world. But as Bael Turath was destroyed and the empire was cast down into ruin, tieflings were left to make their own way in a world that often fears and resents them.

That all changed with the Demon Wars. Thrust into the wars by a burning desire to vanquish the demons, many tieflings played prominent roles and showed that not only can they be trusted, but they also had a lot to give the world, despite their unusual appearance and despite their infernal alliance and worship of Asmodeus. In fact, things have change so much that being tiefling is no longer seen as a curse, but instead as a blessing. Many bloodlines of tieflings have risen to prominence and power, and they quite a few noble tiefling families around Macera. Except in the Great Empire of Resh, of course. There they are hunted and enslaved on sight by the dragonborns who can't and won't forget the atrocities perpetuated on their people during the days of Bael Turath.

Dragonborns

Born to fight, dragonborn were once a race of wandering mercenaries, soldiers, and adventurers. This is still the case on Aegis, where most dragonborn belong to rootless clans, employed by the various noble families.

On Mika, they are primarily a race of priests worshiping the Raven Queen, running one of the greatest empires on Macera, the Great Empire of Resh, which almost compares to Arkhosia, the empire they once thought would rule the world but instead was crushed by the infernal armies of Bael Turath.

On Saham, they are also fairly organized, but as in the rest of the world, except for on Mika, the dragonborn worship Bane and are very martially inclined. While they are still considered honorable, the dragonborn of today are much harder, some would say more evil than they used to be. Rumors even speak of another dragonborn-lead empire, called the Ebon Empire, east of the known lands.


Eladrins

Creatures of magic with strong ties to nature, eladrin used to lived in cities in the twilight realm of the Feywild. Their cities were close enough to the world that they would sometimes cross over, appearing briefly in mountain valleys or deep forest glades before fading back into the Feywild. Any if they didn't, then at least the eladrin would visit the mortal world.

That changed for the first time many years ago, when especially Saham and Aegis were dominated by different eladrin empires for more than 1500 years. Again and again the eladrin armies swept onto the mortal realm of Macera, installing the fey elves as overlords to the humans. A little more than 2000 years ago, the last eladrin empire, at least the last eladrin empire in the mortal world, crumbled and the eladrin withdrew back into the Feywild, leaving the mortals to the mortals for the most part. That changed a second time when all cities in the Feywild were destroyed during the Second Great Demon War by hordes of demons led by Orcus and Lolth. As their realms were destroyed around them, the last eladrins fled to the mortal world.

Today, not even 150 years after the shattering of the Feywild and the death of their creator-god, the most noble of elves live a fragmented life on Macera. Spread out all over the place, most are living in the deepest forests, some even fighting their woodland cousins for territory. Though unlike the elves, who now worship the primal spirits, the eladrins follow the Raven Queen and dream of repopulating and rebuilding the Feywild.


Dwarves


Carved from the bedrock of the universe by Moradin, dwarves endured an age of servitude to giants where they toiled as slaves, before winning their freedom during the Dawn War. Their mighty mountain fortress-cities testify to the power of their ancient empires, especially the Empire of Iron. While the Empire of Iron only lasted 1200 years, a great many impressive buildings were achieved during that period.

However once, even the dwarves who lived in human cities were counted among the staunchest defenders against the darkness that threatened to engulf the world, but today, that has changed a lot. With the Second Great Demon War, the dwarves lost their muse, their god, their Moradin, and since then, they haven't quite been themselves.

Devastated by the loss of their god, the dwarves of Macera have become reclusive, almost exclusively living in their mountain-fortresses, keeping away from the rest of the world. On Mika they have fortresses in all three mountain-ranges, while on Saham they are mostly contained to the isles of Peloria and Nekeb. A dwarf is a fairly rare thing to see these day. They have also become fatalists, thinking that the death of Moradin was a preclude to the end of the world, and turned, at least as a race, to the worship of the Raven Queen. Lately, more and more death cults have sprung up, and dominate dwarven society. Quite a few have also turned to the worship of Bane.